build: package universal Windows runtime and verify automatic CPU fallback
This commit is contained in:
1 parent
0fcc8ec21c
commit
278b09f82c
16 files changed
+695
-34
No files matched your search
@@ -53,6 +53,12 @@ Status: implementation started; no production release yet. Windows VM tests use
|
||||
fallback; missing Vulkan/glslc fails configuration rather than hiding GPU loss.
|
||||
- [ ] Provision release-build GPU SDKs and verify one hardware-detecting package
|
||||
per OS/architecture, including missing-driver fallback and dependency closure.
|
||||
- [x] Windows-x64 official pinned SDK copied into workspace with verified cache
|
||||
provenance; universal CPU/Vulkan worker and embedded-frontend desktop built.
|
||||
- [x] Real Windows archive integrity, packaged decoder startup and auto-mode
|
||||
CPU inference with a controlled no-GPU-provider registry; Google CPU parity.
|
||||
- [ ] Actual missing/incompatible GPU drivers, precision, device loss and memory
|
||||
pressure on release hardware; native GUI and clean-machine archive launch.
|
||||
- [x] Windows desktop archive packager includes explicit runtime/helper files
|
||||
and notices, checks architecture and records per-file checksums; excludes
|
||||
model caches and user data. Controlled packaging regression tests pass.
|
||||
|
||||
Reference in new issue
Block a user